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Output A: PBL Structure Design

Criterion. PBL structure maps business challenges to learning objectives across all 8 modules. Evidence required. Business scenario per module; per scenario the problem, learning targets, expected outcome and linked assignment.

The course has nine modules: 000 Orientation plus the eight content modules 100 to 800. Orientation carries no business challenge.

Problem-Based Learning (the proposal's term) and Project-Based Learning (Andamio's) are the same mechanism here. Each module opens with a problem the learner already has in their own venture, teaches the framework, and closes with an assignment applying it to that venture.

Totals: 9 modules, 9 assignments, 45 prompts.

Scenario per module​

ModuleBusiness challengeAssignment
000 Orientationnone; sets up the programme000.a Introducing Your Venture
100 Our Changing Worldthe ground under the venture keeps moving, with no language for why100.4a Reading the Ground You Are Building On
200 Your Journey Toolkitno honest, dated baseline for where the venture stands207.a Edify Full Value Audit
300 Your Why, Your Essencecan describe what it builds, not what it is for or how it earns306.a Your Essence Biome
400 Market Biomeunclear who the offer is for, its worth, or how it reaches them405.a Your Market Biome
500 Internal Biomethe product works; the organisation cannot reliably deliver on it502.a The Venture Behind the Product
600 External Biomeconditions, funding options and stakeholders unmapped603.a Conditions, Funding and Relationships
700 The Journeyanalysis in eight directions, no single runnable plan704.a Your Playbook and the Next 90 Days
800 Leadership Playbookevery decision routes through the founder800.a Your Leadership Playbook

Breakdown per scenario​

Every assignment is submitted on Andamio and reviewed by a teacher.

Generated from the Course Planner and plan/assignments.yaml by deva-course/gen-pbl-detail.py. The learning targets below are the Course Planner's module-level targets, Edify's revision of 27 September 2026. The live course carries 67 lesson-level targets, one per lesson, and it is those that are hashed on-chain; they are listed per module in On-chain Asset Creation.

000 Orientation​

Problem. None. Module 000 orients the learner; it carries no business challenge of its own.

Student learning targets.

  1. I can understand the objectives of this course and how it applies to me.
  2. I have an access token and can navigate the Andamio platform.

Expected outcome. Before the frameworks start, put your venture and yourself on the record.

Assignment. 000.a Introducing Your Venture, 3 prompts.

100 Our Changing World​

Problem. The ground under the venture keeps moving and the founder has no language for why.

Student learning targets.

  1. I can explain how our world shifted from complicated to VUCA to BANI, and describe the Survive, Stabilise, Thrive response.

Expected outcome. This module argued that the ground under your venture moved from complicated, to VUCA, to BANI, and that the response runs Survive, Stabilise, Thrive.

Assignment. 100.4a Reading the Ground You Are Building On, 5 prompts.

200 Your Journey Toolkit​

Problem. There is no honest, dated baseline for where the venture actually stands.

Student learning targets.

  1. I can describe the five Journey Toolkit tools: 4D Process, Biomes, Full Value Framework, Growth Engine and Audit
  2. I will be able to define and differentiate internal and external biomes in business.
  3. I will be familiar with the main elements of the Full Value Audit framework,
  4. I will be able to apply this integrated framework to be to make an initial assignment of where my organisation sits across these key areas
  5. I will be equipped to align my organisations operational strategies with a well-defined purpose

Expected outcome. This is the baseline your business playbook is built on: an evidence-based picture of where your venture actually stands today, dated, so that a later review has something honest to compare against.

Assignment. 207.a Edify Full Value Audit, 5 prompts.

300 Your Why, Your Essence​

Problem. The founder can describe what the venture builds, but not what it is for or how it makes money.

Student learning targets.

  1. I will be able to define my organisation’s essence and true value by exploring its Purpose, Organism Value Model and Finance Model
  2. I will have built an initial Vision and Intent
  3. I can clearly define what a business model is
  4. I can Identify and evaluate real-world business models appropriate for your venture operations.
  5. I am able to Distinguish clearly between a business model and a business plan

Expected outcome. This is your Essence in one place: who the venture is for, where you are taking it, the value it creates and exchanges, and the money that sustains it.

Assignment. 306.a Your Essence Biome, 6 prompts.

400 Market Biome​

Problem. It is unclear who the offer is for, what it is worth to them, or how it reaches them.

Student learning targets.

  1. I will be able to Define the Market Biome and explain its relevance to an organization.
  2. I can identify key elements of a market biome: Product, Value, Customer, Positioning and Chanel propositions

Expected outcome. Your Market Biome is where your offer meets the people it is for, expressed through five connected propositions: product, value, customer, positioning and partner.

Assignment. 405.a Your Market Biome, 5 prompts.

500 Internal Biome​

Problem. The product works; the organisation behind it cannot reliably deliver on the promise.

Student learning targets.

  1. I will be able to evaluate my organisation’s internal business effectiveness and effeciency
  2. I can describe revenue as one connected engine of marketing, sales, production and client services and assess its performance
  3. I can identify the four Capability sub-elements and assess how well my venture's capability supports what it has committed to deliver.

Expected outcome. The Internal Biome is the organisation behind the promise module 400 made to customers: its strategy, operations, revenue engine and capability.

Assignment. 502.a The Venture Behind the Product, 5 prompts.

600 External Biome​

Problem. The conditions the venture operates in, the funding open to it and who holds a stake are all unmapped.

Student learning targets.

  1. I will understand the factors needed to Analyse the External Organisational Environment
  2. I will understand how to assess my organisation’s external environment, funding options and stakeholder relationships
  3. I can differentiate between private and public funding sources.
  4. I will be able to understand Organisational Funding Mechanisms - I can differentiate between private and public funding sources. - Assess the advantages and limitations of various funding strategies for organisational sustainability.
  5. I will be able to define and differentiate stakeholders and shareholders.

Expected outcome. The External Biome covers what you do not control but still have to answer to: the environment you operate in, the funding available to you, and the relationships that carry your venture.

Assignment. 603.a Conditions, Funding and Relationships, 5 prompts.

700 The Journey​

Problem. Analysis exists in eight directions and there is no single plan the founder can run.

Student learning targets.

  1. I will be able to develop a business plan for my organisation using the Edify Business Planning Framework.
  2. Discover: I will understand how to gather and analyse internal and external intelligence to inform leadership decisions.
  3. Define: I am aware of the importance of being able to set an effective vision and intent for the organisation
  4. Design: I am aware ot the steps necessary in creating an adaptive execution plan aligned with Full Value Canvas methodology.
  5. Deploy: I can see how to implement leadership decisions with a structured execution plan.
  6. Review: I am aware of a set of tools to Iterate for Continuous Growth and Long-Term Impact

Expected outcome. This is where the earlier modules stop being separate assignments and become one plan you can run.

Assignment. 704.a Your Playbook and the Next 90 Days, 5 prompts.

800 Leadership Playbook​

Problem. Every decision still routes through the founder, and that is now the constraint.

Student learning targets.

  1. I will be able to apply leadership models as apppropriate
  2. I will be able to use the leadership playbook to build relationship assets across personal, team, organisation and partner contexts.
  3. I will be familiar with several models for building interpersonal relationships and running effective meetings

Expected outcome. This is your leadership playbook: the working document you take out of the Academy and keep using, not a piece of coursework you file away.

Assignment. 800.a Your Leadership Playbook, 6 prompts.