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Output F: Interactive Elements Developed

Criterion. Interactive elements enhance engagement and reinforce learning objectives. Evidence required. Examples of interactive components (quizzes, exercises, reflection prompts).

1. Module assignments with evidence submission​

One per module, 45 prompts in total. Each is work on the learner's own venture, submitted on Andamio and reviewed by a teacher.

ModuleAssignmentPrompts
000000.a Introducing Your Venture3
100100.4a Reading the Ground You Are Building On5
200207.a Edify Full Value Audit5
300306.a Your Essence Biome6
400405.a Your Market Biome5
500502.a The Venture Behind the Product5
600603.a Conditions, Funding and Relationships5
700704.a Your Playbook and the Next 90 Days5
800800.a Your Leadership Playbook6

2. Playbook Builder​

https://edifysystemsgroup.com/playbook — one worksheet panel per module, 45 prompts across 347 fields (long text, short text, choice, table). "Copy for Andamio" puts a module's answers on the clipboard as formatted and plain text for the learner to paste into their submission.

A deep link from an Andamio assignment opens only its own module's worksheet.

3. Cohort-fit quiz​

https://edifysystemsgroup.com/dev-accelerator/enrol — six questions; all 4096 answer sets route to result copy. A team with nothing live is told it is too early and offered the waiting list. First-touch channel recorded with the result.

4. Module introduction videos​

ModuleVideoModuleVideo
000youtube.com/watch?v=UUMqubo3ZyI500youtube.com/watch?v=FBCX0odqAHc
100youtube.com/watch?v=_XLyTLSfxuE600youtube.com/watch?v=YVhCbrXOUwQ
200youtube.com/watch?v=kD387W_LvSY700youtube.com/watch?v=2Wg1gF4tEiw
300youtube.com/watch?v=m4mWyHTXGBU800youtube.com/watch?v=OjIdQUF3ac0
400youtube.com/watch?v=e-IQ_WbJi5g

5. In-lesson exercises, reflection prompts and figures​

Carried in the lesson bodies, with 309 figures placed beside the narration that cites them.